Useless Module Player history file. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ þ v1.1b (01/20/1998) - Big changed was done in sound drivers for a better sound card detection. - There is no more full Hardware detection in GUS drivers. -> You need the ULTRASND environment var to be correctly set. -> The GUS driver need the HardwareInit function to be called now... - Better ProTracker compatibility (.MOD files not done with Fast Tracker) - Impulse Tracker support improved again. ->Instrument mode added. ->NNA/DCT support. ->Samples sustained loop. ->More effects implemented. - 'IntroMode' Flag added in SETUP.INC. (To get the smallest size for the party version of your intro) - convert.exe now creates a 'setup' file (MUS_EFX.INC) with the list of used effects. - You can load modules from memory (see whats.new for more details) - FreeInternalModule function added. - HARDWARE.ASM decription added in API.TXT - HardwareEnd function removed. (I found it was useless while writing HARDWARE.ASM description...) - Bug fix : No more crash with network cards (GUS Hardware detection removed) - Bug fix : Mixing code was not able to mix more than 32 channels... ;-( - Bug fix : Tone portamento + Release Note. (Bug found by Unreal/PULSE) - Bug fix : MIX_SetAmpli funtion 'crashed' the memory when called before USMP_StartPlay and after a call to USMP_StopPlay. (Bug found by Hornet/Useless) þ v1.04 (08/15/1997) - Support for AMD Interwave added. - S3M support added. - Impulse Tracker support improved. - Bug fix : XM loader crashed with some files (bug added in v1.03 ;( ) þ v1.03 (07/18/1997) - Wired 97 Release - - KERNEL 386 Dos extender support added and DOS4G/W support corrected. - Impulse Tracker support. (loader is in alpha version) - OS.INC is now in the /SRC directory, you don't need to change it now. (Use of the /d TASM switch) - Channels Instrument/Volume and panning values are now updated when the no sound driver is used. - One more bugfix in mixing routines. - Set envelope position effect added. þ v1.02 (06/18/1997) - 16 bit samples loop are correct now. (It was a stupid bug) - Wrong panning setting in MOD and STM files corrected. - Some changes in USM file format. (For IT compatibility) - More synchro variables and functions. - whats.new and api.txt files added. þ v1.01 (05/28/1997) - Empty instrument bug removed. (Thanks fabrice for COSMIC2.XM) - Some bugfix in mixing routines. (They couldn't mix below 13kHz) - Dword alignment bug in MEMORY.ASM removed. - Active envelope with no envelope point bug removed. - Number of samples reduce to 128. - XM files with no patterns doesn't crash the player anymore. (But XM files with no patterns still be useless...) - Cleaner initialisation routines. (Now, you can play more than one file) - You have got more setup option to play with. (see setup.inc) - WATCOM C++ example added. þ v1.0 (04/23/1997) - It now works with EOS v3.00á. (EOS compatibility problem) - PMODE/W and WATCOM C support Added. - USM Patterns are now packed. þ v1.0 beta (01/27/1997) - First USMplay release. (c) 1997 FreddyV/Useless