Version 2.29 (6.1.98) - Speed up the code (now it can be enough fast on 386DX) - In previous version EXE size was 90kB...now only 70kB - New background (in that old one letters was not very good visible) - Bugfix in looped sample - Autosetting digital amplification to best value, but still can be modified. Also maximum checking was removed, now do whatever you like with this value from 0 to 16. - Better bars interpolation in screen 3 - Added Dos-Shell function (F8) because now is less of conventional memory needed... - Added some halfcircle meters in module load screen (someone asked me to do that :) Version 2.30 (8.1.98) - Better Sound Blaster autodetection - Better song, memory and hardware info in screen 4 - 16bit and stereo output correction, error was in showing the frequency and playing resolution with 8bit cards (sorry for diz but i have 16bit card :) [ Bug reported by PMD ] - Halfcircle meters speed correction - Not full segment memory allocation bugfix :-) - Virtual 8086 memory mode correction - Bugfix in playing under Windows (not tested yet) Version 2.31 (13.1.98) - Again speed up the code (small ASM optimization :) - 64kB more free memory for DOS-Shell... - Sorting files in alphabetical order - Support for ZIP archives (some asshole asked me for diz :) - Some little bugs removed Version 2.32 (24.1.98) - Added Disco mode with phong shaded light bulbs (TAB key) - Bug fixed in handling more than 1 ZIP archive in same directory :)) - Again speed up the code (another things rewritten to asm) - Added V86 slow mode warning - Added harddisks detection not only C:,D:,E: - Speeded up phong shading in disco mode (using FPU if present), now this mode is running like another background :)) btw: cannot exit from this mode cause of saving 64kB of memory :( - Added video speed counter, hold down left Shift to see Frames/Second Version 2.33 (26.1.98) - Added x86 machine type and speed detection (F5) - Removed Default amplification option from command line - Another bug in S3M loader (I hope the last one) - Added playlist function, read README.1ST file (Jerry0 asked for diz :) - Added stop module function (F11) - Again and again speed up the code (I'll probably rewrite it all to ASM :) - Fixed bug with loading corrupted module from archive - Archive extracting shell is now in GFX ! Version 2.40 (30.1.98) - Module to WAV converter (usefull for later WAV to MP3 converting) - WAV samples and XI instruments playing - Instrument select and play at specific note while module playing - Some little desktop changes - You can now select if player will autodetect your Sound Blaster using hardware detection or using the BLASTER environment variable - Fixed bug with 16bit scopes Version 2.41 (8.2.98) - No environment area modification just for safer DOS-Shell - Complete error messages - Improved module to WAV converting (still beta test) - Another bug with stereo scopes fixed :) - Channels and istruments scrolling with Up and Down arrows - Small info screen improvement - Added new keys: Backspace - Restart song, Home - Previous pattern Version 2.42 (21.2.98) - Higher S3M effects fixed - Speed up code (text procedures) - Less conventional memory used (smaller code) - Improved AWE32/64 detection - 32bit mixing routines - Added support for Ping-Pong loop in XM modules Version 2.42a (6.3.98) - Patterns are now stored in compressed format + realtime decompress, simple compression type as used in Fast Tracker patterns... - Sound Blaster 2.x detection fixed, too short loop while waiting for initialize the soundcard Version 2.42b (8.3.98) - Preoptimized version, size reduced by 5kB of code !! - Improved high frequency filters, /Tx option * Preparing IT (Impulse Tracker) modules support and player will be rewritten to protected mode in a few weeks (TMT 2.0 r00lz!) AWE32/64 in native mode soon, Desktop in 640x480,256 using Linear flat FrameBuffer of VESA 2.0 (ohyeah?) * Also maybe RTM (Real Tracker Modules)